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"url": [
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"uid": [
"https://macdaraconroy.com/2016/02/dead_or_alive_and_otaku_culture_why_sensitivity_is_not_the_same_as_censorship/"
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"author": [
{
"type": "MacDara Conroy",
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"published": [
"2016-02-13T10:20:52+00:00"
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"html": "Dead or Alive and otaku culture: why sensitivity is not the same as censorship\n\n\nIn short, lots of Japanese games don't get released in the west, because the market doesn't get them. It's been a thing for decades! Besides that, this is a nuanced take on a contentious issue. (And it doesn't mean fan service is universally acceptable, it's just worth knowing where it comes from before applying western values to it.)\n",
"value": "Dead or Alive and otaku culture: why sensitivity is not the same as censorship\n\n\nIn short, lots of Japanese games don't get released in the west, because the market doesn't get them. It's been a thing for decades! Besides that, this is a nuanced take on a contentious issue. (And it doesn't mean fan service is universally acceptable, it's just worth knowing where it comes from before applying western values to it.)"
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"Dead or Alive and otaku culture: why sensitivity is not the same as censorship In short, lots of Japanese games don’t get released in the west, because the market doesn’t get them. It’s been a thing for decades! Besides that, this is a nuanced take on a contentious issue. (And it doesn’t mean fan service […]"
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