Another two-player tabletop game for the list.
Another two-player tabletop game for the list.
A text-based adventure (made with Twine) guiding an interstellar spacecraft full of colonists to a new home.
Reminds me, it’s been a while since we’ve played any of the games we actually have. Android: Netrunner is on deck, since I’m determined to learn how to play it. See also: Matthew Baldwin’s always dependable Good Gift Games, 2017 edition, while The Guardian put together a guide for newbies looking to avoid that battered Monopoly box in the cupboard.
Research for the upcoming season, now that spring training is on. (Sucks that Wired’s gone behind the paywall, mind.)
It’s an individual’s subjective selection, of course, but better to start here than get lost in the App Store.
“For Tinsley, the spiritualist, the metaphor of checkers as a well without end was both poetic and true. But Schaeffer, the engineer, knew that no well is bottomless. And humans will always sound the depth.”
I have no practical application for this, but find it fascinating nevertheless.
“We once used chess-playing as a barometer of intelligence and became disturbed when computers got smarter than us.” But at the same time, as Andrew Blevins writes, they’re putting a light to what Turing called our ‘shadowy little box’ of intelligence. [c/o 5it]
Ten days left to back the Kickstarter for Rumble Road, a strategy road-trip game managing a group of rookie wrestlers across the country towards their big payday. Update 2017.03.23: the project's been cancelled with a few days to go, as developer Steve Kim wasn't seeing the support he needed. That's a real shame. There's a place for a game like this, and hopefully Kim will find someone else willing to take on the project or share the burden down the road.
Bee and I had media passes to attend the first day of #GamerConDublin (or GamerCon Dublin, whatever it’s called) at the Convention Centre Dublin. It’s an event that generated a bit of controversy within hours of doors opening, as you might have read.
I tweeted some of our own experience of our visit, which I’m repeating here with additional observations.
Looks like a fun detective game for two players. Filed for future reference. [c/o SU&SD]
Turns out traditional paper ’n’ dice games are perfectly suited to the future tech age.
A Japanese word game in which the players are required to say a word which begins with the final kana of the previous word. Kinda like that game where one person starts with a word in a particular category, and you have to follow with another in the same category starting with the last letter of the first. That’s a convoluted explanation, but you know what I mean.
Oh I could lose a day or two to this, I think.
Another fine list by Matthew Baldwin, and the bulk of them two-player options too. I'm looking at Patchwork and Lanterns in particular. And while I'm at it, there's Tiffin, Rael Dornfest's upcoming collect-and-deliver game; I hope it's a good one for two players.
The legendary Teletext magazine has been reborn on the internet! Moc-moc-a-moc! And here's a podcast interview with proprietor Mr Biffo.
It's been years and still modern board games have yet to cross over into the mainstream where the boring old likes of Monopoly hold sway. Walk into, say, Hamley's in Dundrum and see if you can come out with anything like Settlers of Catan or Carcassonne. So filler news items like the Monopoly World Championships will continue to pop up, and you're only ever gonna find great stories like this one, on the Catan Worlds, online. (Disclaimer: I've never played Catan, because it's a three-player minimum, gah!)
Which reminds me, I need this game! Hoping it runs on my Mac; don't mind if I have to turn down all the graphics options.
Makes sense to me. No reason why you can't do whatever the hell you damn well like with the medium (like the games collected here); whether it's any good or not is in the eye of the beholder. Besides, gaming is a manifold of subcultures, just like music. The twats who only play FPSs are like the people who burned disco records in the '70s; they're just sore that they're not the centre of the universe anymore.
They've more than doubled their goal with 24 days to go. But so expensive! And the shipping! Safe to say it's getting made, though, so I'm thinking I can wait till it's available in stores.
Everybody's talking about this as the game to get. Bonus that it's a two-player game. But it's a tad expensive, and the playing time is quite long. 1960: The Making of the President, from one of the same designers, looks like a swifter play.
Machi Koro looks like loads of fun, as do Splendor and Star Realms; Tokaido is a lovely game, too, but having seen it played on Tabletop I'm not convinced it works for two players, alas.
Big thumbs-up for Ticket to Ride and Dominion in this neat introductory list. So yeah, Christmas is coming up soon, how about that?