Hello, world. I’m MacDara Conroy, and this is my blog.

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Monthnotes for April & May 2018

April was quiet enough. I enjoyed WrestleMania weekend, even if I wasn’t moved to write much about it. My Twitter thread is here, though you might need the context of the show itself to follow along. As always, the NXT TakeOver show was the highlight.

As I mentioned previously, April saw a few actual trips to the cinema for me, to see Rampage, Lu Over the Wall and The Breadwinner, the last of which is one of my favourite films of the year thus far.

I started upping my rate of movies watched in May, which I’ll elaborate on in a separate post. I’ve also been watching more streaming TV as of late. More…


Monthnotes for March 2018

My second feature for Bandcamp Daily was published mid-month, this one on a selection of bands exploring new directions in grindcore. Again, it’s not a definitive guide, nor meant to be one; it’s a selection of artists across a spectrum that have caught my attention over time, and which fit the brief. I’m very happy with how it turned out; cheers to my editor Jes Skolnik for their work in that regard. More…


Monthnotes for February 2018

I already covered the beginning of February in my previous notes, and there’s little to report for the rest of the month. Time flies; sometimes there isn’t much to show for it work-wise. And sometimes the weather slows the country into shutdown mode. So let’s turn to some personal projects. More…


Stop trying to save bad work

Mike Monteiro (he of the magnificent beard and the NSFW Twitter page) contributed this list of 10 New Year’s resolutions for designers to .net magazine. But many of them can apply to other creative endeavours, especially the third:

The most common question I get from designers after pointing out what is wrong with their work is, “Can I save this?”

You are not Jesus and comps aren’t for saving. If something isn’t working, start over. Otherwise the goal you’re working towards is saving your work, not solving the problem.

Also, comps do not have feelings. You are not abandoning them. (You have no idea how much therapy that sentence took. Seriously.)

This urge comes from not wanting to feel like the time they’ve spent on that comp is wasted. The only possible way you can waste time is by being dishonest with yourself about its value. If you just spent an hour on a comp thinking it was working, then that was time spent honestly trying to solve a problem. The minute you realise the comp isn’t working and you start trying to “save it”, you’re no longer working towards good design. You’re working towards ego salvage. You gonna bill for that? That’s what I mean by dishonest time.

Substitute ‘drafts’ for ‘comps’ and X for ‘design’ and you’ve got a spot-on pep-talk for people in any creative discipline (especially writers).