Inventing a game "Once the game is good enough that it can’t be killed, that means it’s too good to be controlled either." #link 2011.07.31 @ 11:10 // Aux // You were reading Inventing a game, a link posted with comment by MacDara Conroy. It is filed under Aux and was published in July 2011. If you liked what you read here, you can follow this site on Twitter @MacDaraBlogs or via reader feed, and find many more entries in the Archive. You can also buy me a Ko-fi.