Hello, world. I’m MacDara Conroy, and this is my blog.


Tag: games

Model Metropolis

On the dark side of SimCity: “Behind one of the most iconic computer games of all time is a theory of how cities die—one that has proven dangerously influential.” #link

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Seedship

A text-based adventure (made with Twine) guiding an interstellar spacecraft full of colonists to a new home. #link

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How Checkers Was Solved

“For Tinsley, the spiritualist, the metaphor of checkers as a well without end was both poetic and true. But Schaeffer, the engineer, knew that no well is bottomless. And humans will always sound the depth.” #link

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Ten days left to back the Kickstarter for Rumble Road, a strategy road-trip game managing a group of rookie wrestlers across the country towards their big payday. Update 2017.03.23: the project's been cancelled with a few days to go, as developer Steve Kim wasn't seeing the support he needed. That's a real shame. There's a place for a game like this, and hopefully Kim will find someone else willing to take on the project or share the burden down the road. #video

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Notes on #GamerConDublin

Bee and I had media passes to attend the first day of #GamerConDublin (or GamerCon Dublin, whatever it’s called) at the Convention Centre Dublin. It’s an event that generated a bit of controversy within hours of doors opening, as you might have read.

I tweeted some of our own experience of our visit, which I’m repeating here with additional observations.

More…

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Wikipedia entry for Shiritori

A Japanese word game in which the players are required to say a word which begins with the final kana of the previous word. Kinda like that game where one person starts with a word in a particular category, and you have to follow with another in the same category starting with the last letter of the first. That’s a convoluted explanation, but you know what I mean. #link

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The 2015 Good Gift Games

Another fine list by Matthew Baldwin, and the bulk of them two-player options too. I'm looking at Patchwork and Lanterns in particular. And while I'm at it, there's Tiffin, Rael Dornfest's upcoming collect-and-deliver game; I hope it's a good one for two players. #link

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Lords of Catan

It's been years and still modern board games have yet to cross over into the mainstream where the boring old likes of Monopoly hold sway. Walk into, say, Hamley's in Dundrum and see if you can come out with anything like Settlers of Catan or Carcassonne. So filler news items like the Monopoly World Championships will continue to pop up, and you're only ever gonna find great stories like this one, on the Catan Worlds, online. (Disclaimer: I've never played Catan, because it's a three-player minimum, gah!) #link

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Zoe Quinn's manifesto for 'punk games'

Makes sense to me. No reason why you can't do whatever the hell you damn well like with the medium (like the games collected here); whether it's any good or not is in the eye of the beholder. Besides, gaming is a manifold of subcultures, just like music. The twats who only play FPSs are like the people who burned disco records in the '70s; they're just sore that they're not the centre of the universe anymore. #link

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Kickstarter for Ghostbusters: The Board Game

They've more than doubled their goal with 24 days to go. But so expensive! And the shipping! Safe to say it's getting made, though, so I'm thinking I can wait till it's available in stores. #link

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